John Morris
John Morris
Environment Artist
Austin, United States of America

Summary

I specialize in the creation of 3D assets and vitual environments for games. I am currently working on Anthem at BioWare Austin.

Skills

Environment Design3D ModelingLightingTexturingGame DevelopmentHigh-poly ModelingWorld Building

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
ZBrush
ZBrush
xNormal
xNormal
Frostbite Engine
Frostbite Engine

Productions

  • Anthem
    • Video Game
      Anthem
    • Year
      2018
    • Role
      Environment Artist
    • Company
      BioWare
  • Koter key
    • Video Game
      Star Wars: The Old Republic: Knights of the Eternal Throne
    • Year
      2016
    • Role
      Environment Artist
    • Company
      BioWare
  • Kotfekeyart 854x480
    • Video Game
      Star Wars: The Old Republic: Knights of the Fallen Empire
    • Year
      2015
    • Role
      Environment Artist
    • Company
      Bioware Austin
  • Shadow of revan cover
    • Video Game
      Star Wars: The Old Republic: Shadow of Revan
    • Year
      2014
    • Role
      Environment Artist
    • Company
      BioWare Austin
  • Star wars  the old republic cover
    • Video Game
      Star Wars: The Old Republic
    • Year
      2011
    • Role
      Environment Artist
    • Company
      BioWare Austin
  • Faxion 3
    • Video Game
      Faxion Online
    • Year
      2011
    • Role
      Environment Artist
    • Company
      UTV True Games

Experience

  • Environment Artist at BioWare Austin (Electronic Arts)
    Austin
    June 2013 - Present

  • Environment Artist at True Games Interactive
    Austin
    March 2010 - June 2011

  • Contract Environment Artist at BioWare Austin (Electronic Arts)
    Austin
    January 2009 - June 2012

    During the time period indicated I worked two separate contracts for BioWare Austin. Each contract was one year long, and the exact time periods were Jan 2009 - Jan 2010 and June 2011 - june 2012.