Locations created for the Fortress of Dawn. I worked as a world builder and created the room layouts and architecture from a palette of meshes provided by other members of the Anthem team. I also arranged the final clutter propping and first-pass lighting. A final lighting pass was then done by Christian Clark. The final dreamscape environment is a re-work of a location from the Heart of Rage initially created by Ignacio Unanue and Robby Lamb.